Monday, June 21, 2021

Skill Tomes

     The following tomes will be given as rewards for certain occurrences and  Milestones in the  Hex-ploreres game. Each character may only carry 1 tome at a time.

Alchemist tome

You've discovered efficient ways to use the ingredients for

potions and bombs. You gain the following benefits:

When creating a mixture, you can double the essence of

the first common ingredient you use.

The difficulty on rolls when you are creating a mixture is -1.


Tome of Crafting Expertise

You know faster ways to craft new pieces of equipment.

When you're crafting a nonmagical object, the time you

use to create it is halved.

You have a -2 difficulty when you make an Ability roll

when crafting a nonmagical object.


Forager’s guide

You know the best ways to collect food while traveling

through the wilderness. You gain the following benefits:

You have -2 difficulty on Wisdom (Survival) rolls made

for gather food and water.

When determining how much food (in pounds)

and water (in gallons) you find, you roll

1d8 instead of 1d6.


Herbalist’s Guide

You've learned the physical description of plants and herbs

used for alchemy. You gain the following benefits:

You have -2 difficulty on Intelligence (Nature) rolls made

to gather plants and herbs for alchemy.

The time you use to gather plants and herbs for alchemy is

halved.


Master Extractor’s Tome

You know how to carefully extract and harvest creature's

parts, gaining the following benefits:

The time you use to harvest creature's parts is halved.

When you fail a check when harvesting a creature part

that deals damage, you gain bonus of +1 to any required saves.


Survivalist’s Manifesto

You know how to survive in the wilderness, even in harsh

environment conditions. You gain the following benefits:

You have -2 difficulty on Wisdom (Perception) rolls you

make to detect natural hazards.

You have +1 on saving throws that you make to

resist extreme temperatures.

1 comment:

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